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Description[]

"Masters of the arcane arts, Archmages can use staffs and scrolls."

―Manual description


"Master of the arcane, an Archmage is the only leader from the Empire that can use staffs and scrolls"

―In-game description

Statistics[]

Level Hit points XP next XP killed Damage
1 65 150 55 30
2 75 675 75 35
3 80 1100 90 40
4 90 1525 120 45
5 95 1925 140 50
6 405 2500 170 55
7 110 2850 190 60
8 120 3600 225 65

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Description[]

"Master of the arcane, an Archmage is the only Empire leader who can use staffs and scrolls."

Statistics[]

Level Hit points XP next XP killed Damage
1 65 150 60 30
2 75 650 66 35
3 85 1150 72 40
4 95 1650 78 45
5 105 2150 84 50
6 115 2650 90 55
7 125 3150 96 60
8 135 3650 102 65
9 145 4150 108 70
10 155 4650 114 75
10+ +5 4650 +3 +3

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Archmage2

The Archmage may look young, but we have no illusions regarding his seemingly defenseless looks. In the lands, where he emerges, There is no place for heresy, banditry or treason, and the gossip about his tremendous power is heard even outside of the Empire.


  • Attack Type -Ranged
  • Attack Source -Air
  • Target -All
  • Movement Range-3 hexes

Lv1 Attributes[]

  • Health -520
  • Armor -12
  • Attack power -42
  • Initiative -20
  • Cover Points -0

Lv1 Stats[]

Archmage1
  • Endurance -13
  • Strenght -5
  • Intellect -17
  • Agility -12
  • Dexterity -16

Lv1 Magic Resistances[]

  • Fire -15%
  • Water -15%
  • Air -35%
  • Earth -15%
  • Mind -5%
  • Death -20%

Starting Equipment[]

Acquired Equipment[]

Active Abilities[]

(Must be learned, in order to use)

  • Revive - Revives fallen ally.
  • Polymorph - Caster is morphed into Animated Armor.
  • Teleport Friend - Ally is teleported to any point on the battlefield.
  • Summon Familiar - Summons Golem

Notes[]

  • Gains 40 hit points for each point of Endurance.
  • As a Mage whose attacks deal damage to all units, the Archmage gains 2.5 Attack Power per point of Intellect.
Units in the Empire faction in Disciples III
Leaders Warrior PriestessRangerArchmageThief • Campaign Hero: Lambert
Fighters Squire Witch Hunter Inquisitor Grand Inquisitor  
Knight Imperial Knight Paladin Defender of the Faith
Holy Avenger
Angel  
Archers Archer Marksman Imperial Assassin  
Mages Apprentice Battle Mage Elementalist  
Wizard White Wizard  
Healers Acolyte Cleric Matriarch Prophetess  
Priestess Imperial Priestess Hierophant  
Special   Titan  
Guardians Border Guardian -> Imperial Guardian -> Guardian of Light • Capital: Myzrael

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