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"Incubuses love to deceive mortals and paralyze them with their inhuman but entrancing voice ."

―Manual description

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"The Incubus turns men to stone with his horrible death cries."


It is noteworthy that the incubus' petrify ability uses an earth source instead of mind. This is unlike the paralysis effects you'd see on a shade, as well as a witch. This means that units which would otherwise counter disablers, such as the Empire's witch hunter, do not stop the incubus. It shares this trait with the medusa. Arguably earth is an element with fewer wards/immunities in general, which means the incubus has few counter plays. The empire does have ward spells, so it still has an out.

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Having attained great power as a Demonologist, some of them - often the oldest and the ugly ones - decided that the time has come to deal with more down-to-earth matters. They transform themselves into Incubus.

Character Info in Disciples III
Base Level22 Attack TypeRange
ClassMage Attack SourceEarth
Movement Range4 TargetAll
Endurance23 Attack Power142
Strength19 Health690
Intellect57 Cover0
Agility34 Initiative20
Dexterity50 Armor6
Magic Defense
Fire20% Mind0%
Earth55% Death0%
Water5% Air20%
Special Abilities

Every level a Incubus gains ?? Endurance (?? hp) and ?? Intellect.

Units in the Legions faction in Disciples III
Leaders DukeCounselor Archchancellor Thief • Campaign Hero: Haarhus
Fighters Possessed Berserker Anti-Paladin Infernal Knight  
Archers Gargoyle Marble Gargoyle Onyx Gargoyle  
Mages Cultist Witch Hag Succubus  
Sorcerer Demonologist Pandemonius Modeus
Support Devil Demon Moloch Demon Lord Abyssal Devil
Beast Tiamath
Special   Fiend  
Guardians Rift -> Flame -> Inferno • Capital: Ashkael