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Disciples II[]

Below is the list of the magic available for the Elven Alliance faction. Level V magics are only available for Mage Lord.

Level I

Bramble Inflicts 15 points of earth damage to target units.
Summon I: Ent Minor Summons an Ent Minor.
Tangle Depletes 30% of the target's moving points.
Swift Hasted units recover 30% of their moving points.
Swarm Reduces by 10% the damage inflicted by enchanted units in battle.


Level II
Healing Heals 30 hit points.
Summon II: Ent Summons a mighty Ent.
Singe Inflicts 30 points of fire damage to target units.
Drown Inflicts 30 points of water damage to target units.
Confusion Reduces by 15% the initiative of target units.


Level III
Create Grove Summons a small area of trees to reduce enemy movement.
Summon III: Ent Major Summons an Ent Major.
Will-O-Wisp Inflicts 50 points of air damage to target units.
Recovery Heals 50 hit points at the center of the spell area.
Distraction Enchanted units have 20% less chance to hit.


Level IV
Avalanche Inflicts 60 points of earth damage at the center of the spell area.
Gust Inflicts 75 points of air damage to target units.
Mold Reduces by 80 the armor of target units.
Gallean's Curse Reduces by 33% the damage inflicted by enchanted units in battle.
Gallean's Boon Adds 50 hit points to enchanted units.


Level V (Mage Lord Only)
Summon IV: Verdant Summons the forest Verdant.
Wrath of the Glades Inflicts 125 points of earth damage to target units.
Sinkhole Destroys target rod.
Create Forest Summons a large area of trees to reduce enemy movement.


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